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Monday, June 20, 2005

SitePoint Lifts the Lid on "Firefox Secrets"

Melbourne, Australia--SitePoint Pty. Ltd. (SitePoint.com), provider of
fun, practical, and easy-to-understand content for Web professionals,
today announced the release of "Firefox Secrets," a need-to-know guide to
the inner workings of the web's most talked about new browser.

"Until now, web users have had to adapt their expectations and behavior to
the limitations of the web," noted SitePoint CEO and Co-founder Mark
Harbottle. "'Firefox Secrets' puts the control back into the hands of
individual users, allowing them to customize the online experience using
the Firefox browser. Thanks to "Firefox Secrets," web professionals can
have the web perform exactly as they want it to," he added.

"Firefox Secrets" lifts the lid on many of the browser's handy, but
lesser-known options and technical configurations. Among the many
invaluable customizations that are explored in this 292-page title,
readers will tap the secrets of smart keywords, cookie and password
management, Firefox extensions and about:config.

"The focus of 'Firefox Secrets' is to provide readers with the detailed
information they need to make the Web work for them," Harbottle added. "By
customizing the Firefox web experience, readers will surf more
efficiently, more effectively, and with greater ease. That's something
every web professional needs."

"Firefox Secrets" is the only book that includes a CD-ROM with copies of
Firefox, Thunderbird, and hand-picked extensions and themes for the
Firefox browser.

Firefox Secrets
Cheah Chu Yeow, 292 Pages + CDROM
ISBN: 0975240242
http://www.sitepoint.com/books/

Analyst says Apple expanding its Wal-Mart partnership

Apple Computer's partnership with Wal-Mart Stores may be broader than some realize and expanding in the near future, according to a Morgan Stanley analyst.

MarketWatch reports today that Apple and Wal-Mart have been expanding their pact to sell versions of Apple's iPod digital music player from a test to a full partnership, marking a new development as of the last few months. "While we don't believe Apple iPod availability at Wal-Mart is completely new news, we do think the partnership is broader than people think, in transition and set to expand in the near-term," according to analyst Rebecca Runkle in a note to clients.

"We do not believe Apple has a major inventory problem," she said. "We think much of the inventory chatter resulted from inventory increases ahead of broadening retail partnerships and sell-in ahead of new product launches."

The analyst maintained an overweight rating and $60 target price on Apple's stock, saying that strong sales of the latest version of the company's operating system "Tiger" and its Macintosh computers can offset any volatility in iPod results for the near term. Runkle expects more product announcements from Apple over the summer and said she's a buyer of the shares on weakness.

Apple to offer Sundance podcasts on iTunes

Apple and the Sundance Channel have announced a deal that will make content from the cable network exclusively available as podcast downloads from Apple's iTunes Music Store. The partnership with Sundance gives iTunes one of its first exclusive podcast partners. "The Sundance deal expands iTunes beyond music and into other types of radio-like content," AdAge says. The deal "inches Apple's iTunes operations -- originally created as a music distribution hub -- toward becoming a broader, radio-like media entity."

Jobs: UbiSoft Looking for A Marketing Game Designer

Based at one of our leading studios and integra! ted into the heart of the development team, you will work on several game projects currently in production. You will report to the Editorial Marketing Director based at the Production Headquarters (in France). From the concept phase to the end of the production phase, you will make sure that the marketing aspects are included in the project development working closely with the project’s Producer.

You will:
• Participate in the game conception by bringing your marketing expertise (market analysis, consumer knowledge…) to enrich the creative work and ensure a strong and unique positioning
• Accompany the development team from pre-production phase to production phases and fine-tune the positioning and communication strategy at all stages. .
• Prepare product presentations and be responsible for communication of the project to Top Management (together with the Producer) for the main validation stage gates. Equally you have to ensure that operational market! ing teams have the right information at the right time to work on consistent marketing plans.
• Manage 1 or several Marketing Coordinator(s) in charge of the creation of marketing assets and communication tools (screenshots, demos, artworks, trailers).


Profile:
Gamer, passionate about video games, you have a minimum of 5 years experience in an operational marketing department in the videogame or entertainment industry, an excellent knowledge of the industry with an ability to understand, analyse and explain the market. You also have a strong affinity for game development issues.
With excellent communication skills, you are diplomatic, flexible pro-active and convincing.
You are mobile (detail the countries in your cover letter) and fluent in English.

Contact Ubisoft.com

Apple is fastest growing brand in the world

Apple is the fastest growing brand in the world, according to marketing consultants Vivaldi Partners and Forbes. The company has increased its brand value by 38 percent in the last four years -- in large part due to the ubiquity of its iPod portable music device, according to Brand Republic. The report said that the Top 10 Growth brands "outperformed their peers in their respective markets during the past four years and are likely to continue to do so into the future". Internet brands Google, Amazon, Yahoo! and eBay follow close behind, pushing traditionally powerful brands such as Coca-Cola and McDonalds off the list, according to the report. Pixar was No. 9 on the list with 23 percent brand increase. Earlier this year, Apple was awarded BrandChannel's Brandcameo Lifetime Achievement Award for Product Placement and Apple edged Google for the top spot in BrandChannel's 2004 survey for brand recognition.

"Handheld email and phone device Blackberry and internet search engine Google tied in second place with 36% growth, putting websites Amazon and Yahoo! in fourth and fifth place respectively with 35% and 33%. Power brands like Coca-Cola and McDonald's, which typically spend the most on advertising, did not even make it into the top 20."

New and comming up from Peachpit Press

A New breed of great books on variious topics available or just around the corner from Peachpit Press

Get the Image You Want: Essential Photoshop Editing Techniques
By Element K Journals Creative Team
ISBN: 0-321-34896-6

Adobe Photoshop Master Class: Maggie Taylor's Landscape of Dreams
By Amy Standen
ISBN: 0-321-30614-7

iMovie HD and iDVD 5 for Mac OS X: Visual QuickStart Guide
by Jeff Carlson
ISBN: 0-321-33542-2

Make Easy Money with Google: Using the AdSense Advertising Program
By Eric Giguere
ISBN: 0-321-32114-6

Shooting for Dollars: Simple Photo Techniques for Greater eBay Profits
By Sally Wiener Grotta and Daniel Grotta
ISBN: 0-321-34922-9

Getting Started with Your Mac and Mac OS X Tiger: Peachpit Learning Series
By Scott Kelby
ISBN: 0-321-33052-8

Robin Williams Cool Mac Apps, Second Edition: A guide to iLife 05, Mac.com, and
more
By John Tollett and Robin Williams
ISBN: 0-321-33590-2

The Mac mini Guidebook
By David Coursey
ISBN: 0-321-35746-9

The Photoshop CS2 Help Desk Book
By Dave Cross
ISBN: 0-321-33704-2
Available June 17

PHP and MySQL for Dynamic Web Sites, Second Edition: Visual QuickPro Guide
By Larry Ullman
ISBN: 0-321-33657-7

Take Control of Tiger
By Adam Engst, Tonya Engst, Joe Kissell, Kirk McElhearn, and Matt Neuburg
ISBN: 0-321-33017-X
Available June 24

Upgrading to Mac OS X 10.4 Tiger: Visual QuickProject Guide
By Tom Negrino
ISBN: 0-321-35756-6
Available June 24

The Little Mac Book, Tiger Edition
By Robin Williams
ISBN: 0-321-33534-1

Apple Training Series: Desktop and Portable Systems, Second Edition
By Peachpit Press
ISBN: 0-321-33546-5

Adobe Illustrator CS2 Classroom in a Book
By Adobe Creative Team
ISBN: 0-321-32183-9
Available June 24

Adobe InDesign CS2 Tips and Tricks
By David Blatner and Sandee Cohen
ISBN: 0-321-32190-1
Available July 8

Adobe Creative Suite 2 Classroom in a Book
By Adobe Creative Team
ISBN: 0-321-34982-2
Available July 15

The Art of the Documentary: Ten Conversations with Leading Directors,
Cinematographers, Editors, and Producers
By Megan Cunningham
ISBN: 0-321-31623-1
Available July 1

Mac OS X Tiger Killer Tips
By Scott Kelby
ISBN: 0-321-29054-2
Available July 1

The Brand Gap, Revised Edition
By Marty Neumeier
ISBN: 0-321-34810-9
Available July 15

Apple drops PowerMac G5 1.8GHz single CPU model

Several readers sent word that Apple has recently dropped the 1.8GHz single CPU G5 PowerMac from the Apple Store.The 3 standard models now are Dual 2GHz, Dual 2.3GHz and Dual 2.7GHz . All models are now well above the 2,000. $ CDN
What should we think of that...?

Toast 6.1.1 Update

Roxio sent word they've posted a Toast 6.1.1 update. Changes listed on the version history page are:

" Toast 6 Titanium v6.1.1
Includes all previous version 6 updates, in addition to:
Resolves an issue with poor performance due to QuickTime 7.
Resolves an issue with burning audio disc images.
Resolves an issue with the "Toast It" contextual menu.
Can now correctly create DVD Music Albums with a large number of tracks "

Nokia works with Apple to develop phone browser

Nokia is developing a mobile browser for its Series 60 smartphone software in cooperation with Apple, the company said today. Nokia said the new browser will use the same open source components as Apple's Safari Internet browser. The browser will be available during the first half of 2006. Nokia said it would continue to cooperate with Apple on other endeavors. In March, Nokia signed a deal with Opera Software to put Opera's mobile Internet software on more Nokia phones, after having licensed Opera for a total of 11 Nokia models in recent years.

"Nokia is excited to enrich Series 60 with optimized mobile Web browsing," said Pertti Korhonen, Nokia's chief technology officer. "Open source software is an ideal basis for development since it enables Nokia to leverage and contribute to speedy software innovation and development...Both Apple and Nokia share a commitment to Internet standards and the use of common code."

"The Safari WebKit's blazing performance, efficient code base and support for open standards make it an ideal open source technology for projects like Nokia's new Series 60 browser," said an excited Phil Schiller, Apple's senior vice president of Worldwide Product Marketing.

Nokia also announced the launch of seven new phone models on Monday: its 6280 3G slide phone with a 2-megapixel camera, the 6270 quadband slide phone, the 6111 camera slide phone, the 6060 GSM clamshell model, and three CDMA models -- the high-end 6265 2-megapixel camera slide phone, and the 2255 clamshell handset and the 2125 candy bar-shaped entry-level models.

O'Reilly Releases "Digital Video Hacks"

Shoot, Edit, and Distribute Video With Pro Tips and Techniques
O'Reilly Releases "Digital Video Hacks"

The number of people jumping on the digital video
bandwagon is growing rapidly. According to research conducted by Park
Associates, over twenty percent of U.S. households will have digital video
cameras by the end of 2005. Aside from the quality, the lure for many is
the ability to control the entire process, not just the shooting but also
the editing and packaging. Combine that with a wealth of digital
applications for music, photos, and DVD creation, and the possibilities
seem endless.

"Digital Video Hacks" (Joshua Paul, O'Reilly) is a collection
of 100 unique tips, techniques, and tools for every aspect of digital
video production--planning, lighting, editing, adding sound, and special
effects, to final export and distribution.

"This book is written to provide everyone, from beginners to
professionals, with a new way of perceiving and working through the many
phases of digital video," comments author Joshua Paul. "By using the
techniques in this book, readers will successfully complete projects while
avoiding common, costly mistakes."

That is no more apparent than in the book's first hack in the chapter on
preparation. The hack is a quick "hit list" of steps to get videographers
through the often troubling area of post-production in the least amount of
time and at the least expense, with tips for labeling, tracking and
logging media, creating "offline cuts," and mixing.

"Digital Video Hacks" shows readers how to:

-Prepare Physical Tools:From making a Steadicam, boom, or dolly, to
effective storyboarding, and timecoding
-Overcome Common Shooting Problems:Stop-motion and time-lapse techniques,
lighting effects, colored screens and gels, and household objects to
establish mood or wow an audience
-Create Stunning Visual Effects:Satellite zooming, surreal scenes,
"Matrix"-like bullet-time, and green screen illusions
-Fool an Audience with Audio Tricks:Replace flubbed dialogue, collect
music and other audio effects
-Add Professional Features:Post-production tricks, including color
correction, soundtrack cleanup, opening sequences, and DVD bookmarks
-Distribute Final Content:from exporting to basic videotape or DVD, to
streaming video over the Internet

The final chapter, titled "Random Fun," features unusual hacks that show
how to attend a remote conference, create a vlog, see through walls, or
film a documentary using the "Ken Burns Effect" with a collection of old
photos. Each hack in the book has a thermometer icon to indicate its
relative complexity, whether it's a beginner, moderate, or expert hack.

"There's something here for all readers, whether they're looking for a new
technique to include in their next project, a solution to a common
problem, or just some insight into the digital video medium," Paul
comments. "I hope they're encouraged to free their creative spirit,
embrace the hacker inside them, and use this book as a starting point on
their journey into the digital video revolution."


Digital Video Hacks
Joshua Paul
ISBN: 0-596-00946-1, 404 pages
order@oreilly.com

2 New QuickTime Tools Need Beta Testers.

Hello Boys and Girls,

I just finished development for two new QuickTime tools:  Portfolius – which allows you to compile a playlist of clips into a single (cross-platform) movie that can be randomly accessed using Chapter Marks; and MaxiFrame – which allows you to customize your clip playback and do (arbitrary) fullscreen playback across multiple monitors.

At this point, we need some beta testing on the products to see if they do what we designed them to do.  If you have some time during the next week to play with Portfolius and/or MaxiFrame and give us some feedback on the quality of the products, drop me a reply.  I’ll provide you with the software and a short “how-to” for testing.



later,

Douglas

Send email to: douglas_welton@earthlink.net

Entourage Arts Releases Non Photorealistic (NPR) Content 4 Collections include People, Trees and Plants, Skies

Entourage Arts today announced the availability of the Wang Wang Collection of NPR (Non Photorealistic Rendering) Trees & Plants Volume 1 as well as a re-release of NPR People Volume 1 and NPR Trees & Plants Volume 1 with over 3 times the previous content. A Mini Pak of 3 watercolor skies is also introduced.  Wang Wang is a Shanghai Illustrator with a bold, loose watercolor style.  The rest of the collections, consisting of more traditional hand rendered and masked entourage, were created by Entourage Arts, a Canadian-based firm specializing in content for architectural illustration.

The collections contain hand painted people, trees, plants and skies that were digitized at high resolution and published in PNG file format, a highly compressed, lossless format supported by most 3d modeling and rendering applications.  The entourage cut-outs range from 650 to over 2000 pixels of image data and are designed to meet the most demanding digital rendering needs.

Now You Can Digitally Create the Look of a Watercolor at a Fraction of the Cost and Time


“As an Illustrator creating digital NPR renderings using applications such as SketchUP®, Piranesi®, and Photoshop®, I was frustrated with the lack of any 2D NPR entourage to match the NPR capabilities of the software” states Susan Sorger, founder and President of Entourage Arts. “Photorealistic entourage, the only option available on the market, looked jarringly incompatible with the rendering and no amount of experimentation with filters or plug-ins created any satisfactory results.  I started creating hybrid illustrations using painted people and trees, scanning and masking.  I don’t think my clients ever realized the kind of time I spent creating their renderings. My effective hourly rate dropped to almost nothing.  So many people urged me to market these so they too could create “digital watercolors” with little effort, that Entourage Arts was born.  What we have packaged in these volumes is far superior in quality to anything that I had time for in my own illustrations.”

“NPR has become a hot topic in design visualization and these collections are ideally suited to address those needs.  Designers are finding that some clients respond more positively to NPR renderings.”

What We Are Really Selling is Increased Leisure Time

“Not only are we selling a unique high quality product, we are very aware that what we are really selling is time.  We have considered the customer’s need to save time and to work quickly and efficiently in every aspect of our product.  For Piranesi users, WINDOWS® and MAC®, we have included Style Files with predefined heights and insertion points.

Where placement of a cutout in a 3D environment causes a body part to be obscured, such as an arm that should be overhanging a railing, we have provided the extra part precut and pre-masked.  The image of a woman walking her dog (considered 2 pieces of content) is provided in various ways:


1.      Woman with the leash

2.      Woman without the leash

3.      Dog

4.      Long leash

5.      Short Leash.

Our file naming conventions inform as to the ethnicity of the person or the species of vegetation.  While Business People and Casual People are found within the same folder, the naming conventions list all the Business People first followed by Casual People.  The same logic is used to group listings of flowers, plants and coniferous, deciduous and tropical trees.  We are endeavoring to make the use of our product as easy as possible.

Purchasers of the original volumes should contact Entourage Arts for upgrade pricing.

Ø      The Mini Pak of 3 customizable Skies is  available only for download.

Ø      The Wang Wang NPR Trees & Plants Volume 1

To view the collections or to order, visit www.entouragearts.com

Fine Canadian Product!

iGlass 1.1.3 Available

We are happy to announce that iGlasses v1.1.3 has been released!
Fine and Unique Product, and excellent up date.

iPodLounge: Apple's iPod Battery Settlement, Explained

In early June 2005, Apple Computer settled a United States-based class-action lawsuit over battery problems in specific iPod models, offering compensation and/or free repairs to affected individuals. As of today, a web site called AppleiPodSettlement.com has been established, and a Claim Form provided for free download. iPod owners registered with Apple are already receiving the same Claim Form in the mail, along with a Notice describing the settlement. This new iPodlounge page serves as a clearinghouse for information and “frequently asked questions” reference for iPod owners with battery problems.

Who can claim?
The settlement covers any United States resident who (a) purchased a new first-, second-, and third-generation iPod on or before May 31, 2004, and (b) experienced a “Battery Failure” within a specified period of time after purchase. You can submit one claim for each iPod you own that meets these standards, but not more than one claim per iPod.

Who can’t claim?
No iPod with a Click Wheel controller - including the iPod mini, fourth-generation iPod, or iPod photo - is covered. Similarly, the iPod shuffle is not covered. You cannot claim if you purchased your iPod used, or purchased it after May 31, 2004, and you cannot claim if you haven’t experienced a Battery Failure, as defined below.

Which iPod do I have?
First- and second-generation iPods included FireWire ports on their tops, unlike any other iPod. Third-generation iPods had circular “Scroll Wheel” controls with a row of four buttons on top that did not appear on any other iPod model. The picture below will help you identify whether you’re covered.

What is a “Battery Failure?"
A third-generation iPod has experienced battery failure when “the capacity… to hold an electrical charge has dropped to four hours or less of continuous audio playback, with earbuds attached,” while first- and second-generation iPods have failed when they get “five hours or less of continuous audio playback, with earbuds attached.” Surprisingly, the definition does not mention whether the numbers need be reached with or without your screen’s backlight on. Regardless, your battery must have failed within two years of the date of purchase.

How do I know for sure if I have a Battery Failure?
Run the test provided in Apple’s Notice, part IV. Reset your iPod, then update it with the latest Software Updater, fully charge the iPod, go to the Settings menu and turn on Repeat, then turn on a timer and play a song from an album. The song will replay until the battery runs out. If your iPod falls below the times specified above, your battery has failed.


What do I get if my iPod’s battery has failed?
First- and Second-Generation iPod owners: You can choose either (a) an Apple Store credit of $50, or (b) a $25 check.


Third-Generation iPod owners:
The iPod’s one-year limited warranty is automatically extended for one additional year solely to cover battery failures. If the battery fails at any time within the two-year period, you may choose either (a) replacement of the battery by Apple, or (b) a $50 Apple Store credit. If you choose (a), Apple has the choice to replace the battery or the entire iPod. However, you will have to pay shipping and handling fees applicable under Apple’s limited warranty.


What about if my iPod failed and I already replaced the battery… or the iPod?
Apple will send you a check for 50% of the amount you paid for the battery or iPod replacement, not including shipping or tax.

When must I act?
Third-generation iPod owners have until two years after the original purchase date of the iPod to submit their claim electronically or by mail, or September 30, 2005, whichever is later. All other claims must be submitted by September 30, 2005.

I’m affected. What do I need to do?
If you haven’t purchased Apple’s AppleCare Protection Plan for the iPod, you’ll have to fill out the Claim Form to receive any benefit. You’ll need to enclose proof of your iPod purchase - your receipt, a check, or a credit/debit card statement - and submit the claim form to the included address. Your proof can be vague (such as a $400 credit card charge for “electronics"), so long as you declare under penalty of perjury that the transaction was for the purchase of an iPod.

If you purchased AppleCare for the iPod and experienced a battery failure that was already remedied by Apple, the company will send a $25 credit to you without the need for additional action. However, you may be entitled to additional benefits, so read over the claim form carefully to see whether you qualify for more than $25.
For more info visit: iPoLounge.com

Apple posts Desktop Video Update 1.2.1

Apple has posted Desktop Video Update 1.2.1, as noted by MacUpdate. Apple notes: "Desktop Video Out Update addresses an issue with Final Cut Pro HD 4.5 and Final Cut Express HD 3.0 when using Digital Cinema Desktop Preview (Main). This update is recommended for Final Cut Pro HD 4.5 and Final Cut Express HD 3.0 customers." The update requires Mac OS X 10.3.9 or later and Apple Desktop Video 1.2.

Winners announced for Apple Design Awards 2005

Apple has announced the winners of its Design Awards for 2005 held at the Worldwide Developer Conference (WWDC) in San Francisco. Apple received over 400 entries this year making a new record. According to MacCentral, winners include Panic Transmit FTP for Best Mac OS X Tiger technology adoption, Delicious Monster Software’s Delicious Library for Best Mac OS X User Experience, plasq’s ComicLife for Best Product New to Mac OS X, Blizzard Entertainment, World of Warcraft for Best Mac OS X Entertainment Product, OsiriX, a medical imaging application for Best Use of Open Source, Small Tree Communications and SilverStorm Technologies‘ Quicksilver InfiniBand Software for Best Mac OS X Scientific Computing Solution, and Simon Bovet’s GraphClick in the category of Best Mac OS X Student Product.

Apple seeds Mac OS X 10.4.2 build 8C29

Just days after seeeding build 8C27, another new build of Mac OS X 10.4.2 has emerged, 8C29.

According to accompanying notes there are no known issues with the update, while the latest build corrects an issue with AirPort and Internet Sharing, improves iChat launch time, and adds support for multiple system logins for iChat.

As previously reported, the Mac OS X 10.4.2 update corrects more than two dozen issues that have affected Mac OS X 10.4 and 10.4.1 users. Bugs that have been fixed include a number affecting Automator functions with certain applications or calls, blank media not mounting, bandwidth issues with iChat, and iDisk/.Mac integration issues.

Apple first began seeding Mac OS X 10.4.2 about two weeks ago, and the update is expected to be released in final form shortly.

ANIMACOR 2005

The Production of Animated Films in Spain (our country) began like an utopia of a few brave ones that had the daring of introduce itself in a world dominated by the majors. From its origin Animation Cinema was linked to a few foreign studies and there's nothing or nobody who made shade to this icons of Animation.

Thanks to the determination and the illusion of a few ones, Animation Cinema produced in our country has evolved in a natural way, accelerated by the need. The strong foreigner competition from Asiatic countries and the majors have as a result that our animators, who are elitist workers, are disputed in the best producer companies. Fortunately, we go on having a luxury quarry which amazes us every year with magical stories and unlimited imagination. This is an adventure we want to grow and seeing the great amount of obstacles which this film-makers face up to each time they starts a new project, is sincerely commendable the determination and strength they dedicate to. This adventure is making animation films in Spain.

In our digital world, making films not only means almost an power without creative barriers, but it is turning on a global business that will generate an audiovisual industry extremely dynamic. Because of that the International Animation Festival ANIMACOR 2005 not only try to be a exclusivement an open window to the fascinating world of animation creation in feature films, short films and TV series, but try to be a forum of techniques and production processes interchanging.

By all that we invited you to take part to make it big and send your films, TV series or shorts in order to we can do the selection an we will have a festival full of good Animation Cinema.

In our official web you can get information about the rules, inscription, objectives and activities, besides the ultimate news about the festival:

www.animacor.com/festival/indexi.php

ANIMACOR is a festival that was born with the illusion of which year after year in
Its date of celebration from the 25th to the 30th October in the town of Córdoba the best works for films, shorts and TV series occur to appointment. These are the three competition categories in which it will possible to participate and opt for some of the prizes whose amount overcomes the 37.000 ?.

MAXTOR ONETOUCH DELIVERS FIREWIRE 800 FOR MAC MARKET

New Maxtor OneTouch™ II, FireWire®800 Edition Provides High -Performance Storage with a Triple Interface and Award-Winning Backup Capabilities

Maxtor Corporation (NYSE: MXO) today unveiled its new Maxtor OneTouch II drive with a FireWire 800 interface. Ideal for creative professionals, computer power users and digital content creators, the drive delivers up to 800Mbit per second data transfer rates to quickly transfer and store high-resolution graphics, digital audio/video, heavy multimedia files, photos and more. Mac® or PC users simply plug the Maxtor OneTouch II drive into any FireWire 800-enabled computer and are able to store their valuable data in seconds.

Shipping this month to major U.S and Canadian retailers, distributors and online stores, including Apple Retail Stores and the Apple Online Store, the new Maxtor OneTouch II, FireWire 800 Edition features a triple interface for universal connectivity and ease of use. Consumers can connect the drive to their system using its FireWire 800, FireWire 400 or USB 2.0 interface. With Maxtor OneTouch drives, users continue to have peace of mind knowing that their data is safely stored on the industry’s leading brand of external hard drives.

“We continue to build a leading reputation in the external storage and backup market by offering the most powerful yet simple external storage solutions available,” said Stacey Lund, vice president of marketing, Maxtor’s Branded Products Group. “The Maxtor OneTouch II, FireWire 800 Edition is a perfect addition to our family, as it supports our strong following of creative professionals who need reliable, high-performance storage.”

The new Maxtor OneTouch II drive features the highest performing FireWire external drive interface on the market today. FireWire 800 provides twice the bandwidth of FireWire 400 and is 66 times faster than USB 1.1. Coupling the interface with the Maxtor OneTouch II drive’s 300GB capacity and 16 MB buffer, users can transfer and store their digital content at blazing speeds. The drive also features stunning good looks and cool operation, so users can either stack multiple drives or position them upright to save desktop space.

With every Maxtor OneTouch II drive, consumers receive Maxtor’s award-winning backup package. This includes Maxtor DriveLock™ for added security and an exclusive version of EMC Dantz Retrospect® Express HD software for simple backup and restores. The drive also features a simple user-friendly interface for easy set up and navigation. Using the FireWire interface, the Maxtor OneTouch II drive is fully bootable on a Mac computer running OS X system software. No additional software or hardware is required.

Worldwide availability begins in July. A 500GB version will be shipping later this year. Please visit www.maxtor.com

Microsoft's PDF Killer

Heard of Microsoft's new Metro project? It's just the latest
in a long line of formats designed to unseat Adobe's
market-leading PDF. We Find out why this format
is both a page description language, ala Postscript, and a
'Spool' format. Will do a full feature on it next month.

O'Reilly Releases "Essential Mac OS X Panther Server Administration"

When preparing to join a battle in progress, you want to
know what the field conditions are truly like--what to expect, how to take
charge, and how to respond when circumstances take charge of you.

Before you drop into the action, you'd better be steeped in the real-world
savvy you can get only from those who have confronted these same, myriad
challenges as they arise without warning. If you're a systems or network
administrator plying your craft in a Macintosh or mixed-platform
environment, that means only one thing: Keep a copy of "Essential Mac OS X
Panther Server Administration" (Bartosh and Faas, O'Reilly)
strapped to your thigh.

Bartosh and Faas wrote "Mac OS X Panther Server Administration" after
discovering that current Mac OS X Server and Mac OS X systems
administration reference guides were insufficient. "We realized you simply
couldn't fill all the holes in the available knowledge with web-based
discussion forums or articles," says Faas. Apple's server offerings are
more viable than ever, and their proliferation in the institutional and
enterprise marketplace is accelerating. Now is the time when
administrators need solid, comprehensive, tested-in-the-field reference
materials they can use to quickly implement these solutions and
effectively maintain and grow them.

Divided into usable sections on installation, directory services, client
management, and more, "Mac OS X Panther Server Administration" delivers.
You say you want to master every aspect of the Mac OS X Panther Server?
Here you go. At over 800 pages, "Mac OS X Panther Server Administration"
is comprehensive, taking you from the fundamental through the arcane.

"Beginnings can be very delicate times, particularly where servers are
concerned," Bartosh and Faas declare at the outset. That's why they start
the book with "a thorough analysis, highlighting the configuration
infrastructures Apple has placed around various open source tools as well
as the fundamental operation principals of the underlying daemons and
services themselves." Each chapter builds from here, delivering clear,
expert insights and brimming with troubleshooting tips, security
information, and more. With this guide, system administrators can take
full advantage of the software's capabilities for the benefit of their
organizations.

You want to go even further and figure out how far you can push the
envelope? The answer is very far indeed. In every area, the book helps you
implement and troubleshoot, and also illustrates how much more you can
do.

In addition, Bartosh and Faas take pains to identify and describe the
differences between Mac OS X Server and Client, and between Mac OS X
Server and other server platforms. "Mac OS X Panther Server
Administration" then, of course, goes further, focusing on deployment
options, detailing how the various systems interact, and sharing all the
best practices for integrating both Mac OS X Server and Client into
various enterprise environments.

"Mac OS X Panther Server Administration" is ideal for customers wishing to
achieve Apple Certified System Administrator (ACSA) certification and for
every Mac OS X Server and Unix administrator who knows an exceptional
field guide could mean the difference between a satisfying tour of duty
and hell.


Essential Mac OS X Panther Server Administration
Michael Bartosh and Ryan Faas
ISBN: 0-596-00635-7, 848 pages,
order@oreilly.com

Write-once HD-DVDs due in shops early next year

Mass production of a write-once HD-DVD-R disc that can store 15GB to begin
early 2006.

Apple iPod silhouette wins US ad agency 'Oscar'

Apple's iPod ad agency TBWA/Chiat/Day took another award for the silhouette
ad campaign.

iTunes more popular than Kazaa

iTunes more popular than Kazaa and BearShare, tied for second place with
LimeWire - NPD study.

O'Reilly Releases "Mac OS X Tiger for Unix Geeks"

Even while Apple has used its line of Mac OS X cats to
pounce on business owners tired of Windows security flaws, and consumers
tempted by the fun and creativity of its iLife Digital Hub, the company
has quietly captured another constituency. The Unix and Linux developers
attracted to Mac's guts rather than its glamour, along with many
hardcore Perl developers and those who program in Java and XML, have also
switched to Mac, but for a very different reason: Mac OS X's BSD Unix core.

With Apple's release of Tiger, Mac OS X 10.4, "Mac OS X Tiger for Unix
Geeks" (Jepson and Rothman, O'Reilly), the latest edition of
the popular book, has been revised and expanded to cover further changes
to what is now, ironically, the world's most widely-used Unix system.
According to coauthor Brian Jepson, developers faced an unexpected
learning curve. "Hacking code on a Mac is similar to hacking code on
other Unix systems, but there are subtle differences between the Unix
they're accustomed to and how things are done in Mac OS X," remarks
Jepson.

"When you first launch the Terminal application, you find yourself at
home in a Unix shell, but some of the standard Unix utilities we've grown
accustomed to aren't there," explains coauthor Ernest Rothman. "When it
comes to developing applications, you'll find things like library
linking and compiling have a few new twists to them." This book is a
"survival guide for developers and system administrators who want to
tame the Unix side of Mac OS X."

The new edition tackles this task in five distinct parts:
-Getting Around--Shows how to navigate and adapt Mac OS X's Unix core,
how to use the Terminal application and Tiger's new Spotlight metadata
search, how to install the X Window user interface and manage printers
with the Common Unix Printing System (CUPS)
-Building Applications--Takes geeks through the Mac OS X system and
includes ways to compile 64-bit code with the GNU Compiler Collection
-Working with Packages--Includes chapters on working with Fink and
Darwin Ports to download Unix and X11 software
-Serving and System Management--Explains how to use Mac OS X as a
server, including how to monitor system status, how to set up and
configure free databases such as MySQL and PostgreSQL, and describes
versions of Perl and Python that ship with Mac OS X
-Appendixes--Offers a primer to Mac OS X terminology and a list of Mac
OS X's various development tools

"There are many PowerPC-based operating systems that run great on Apple
hardware, including Linux, NetBSD, BeOS," Jepson says. "But who says you
have to run one operating system at a time? And who says it has to be a
Power PC-based operating system? There's an array of bewildering choices
when it comes to mixing and matching." Geeks can partition their hard
drive and load another OS onto the Mac, or use an emulator, such as
Microsoft's Virtual PC, or an open source x86 emulator called QEMU.
Readers will also learn how to run Mac OS X under other operating
systems.

Compared to other Mac OS X releases, Tiger makes it easier for hardcore
technical users accustomed to a command line to delve directly into the
underlying Unix engine, Rothman says. Developers and system
administrators can port Linux and Unix applications and run them
side-by-side with native Aqua applications on the Mac desktop. "Mac OS
X Tiger for Unix Geeks" is the only book that looks at Tiger from the
geek point of view. "This book," adds Rothman, "serves as a bridge for
those who've been lured to Mac OS X because of its Unix roots."


Mac OS X Tiger for Unix Geeks
Brian Jepson and Ernest E. Rothman
ISBN: 0-596-00912-7, 395 pages,
order@oreilly.com

Survey the Location Technology Frontier at Where 2.0, a New O'ReillyConference

Location-aware technologies combined with mapping and
other data are poised to create a whole new class of web apps and
services. Hackers and researchers are mashing up Google maps with
everything from Craigslist to Chicago crime stats. Automakers are
incorporating restaurant addresses into their car's navigational screens
so drivers can spontaneously find sushi. Maps are becoming an interface,
helping us to visualize and access other forms of data. Call centers,
insurance agencies, transportation companies, and retailers are finding
unconventional internal uses for location technologies too.

But where is location-based technology leading us in the larger sense? And
while it's fertile ground for hackers and researchers now, where's the
business model beef? Where 2.0, a new O'Reilly conference taking place
June 29-30 in San Francisco, brings together the people, projects, and
issues at the center of this technological frontier to debate and discuss
what's viable now, and what's lurking just below the radar.

"Where 2.0 will make it obvious that web developers are the new market for
geospatial tech," observes conference co-chair Nathan Torkington. "Map
systems, satellite imagery, and yellow page information are all being made
available to web hackers, with major corporate players in a race to offer
the best platform to these developers. The GIS industry is watching very
closely to see how this plays out."

Microsoft MapPoint general manager Stephen Lawler has joined the Where 2.0
speaker roster and will discuss Microsoft's mapping and location
strategies, and tools for businesses, developers, and consumers. "The
Where 2.0 conference is an excellent forum for the mapping community to
discuss the future of mapping for businesses and consumers. Our goal is
to continue to break down the barriers associated with location technology
and offer a wide array of products and services that help people and
businesses be more effective."

Other notable speakers and topics include:

-Mary Foltz, director of Location Solutions Product Line Management for
Nextel, identifies obstacles to the mobile development platform
-Stephen Randall, co-founder of Symbian and CEO of LocaModa, discusses
mobile marketing
-Paul Rademacher, creator of the Google Maps-craigslist mash-up
-Entrepreneur and researcher Ramesh Jain demos his current project
(launching soon) that serves as an internet portal to events and the media
they generate
-Greg Sadetsky, who mashed-up Google Maps-Yahoo! Traffic
-Panelists from Google, Microsoft, and Yahoo! face off over local search,
moderated by John Battelle
-New Zealander Philip Lindsay, who wrote the Google Maps Standalone Mode
and myGmaps, is leading the charge for developers to build their own
mash-ups
-NavTeq's Bob Denaro describes how NavTeq drivers travel every street in
America to gather the road and route data that every online web portal
uses
-JC Herz presents the system she built for intelligence analysts to order
satellite photos and tag and annotate them for other analysts
-MIT's Nathan Eagle, whose soon-to-be-released research project collected
500,000 hours of data on cellphone use, calls, locations, applications,
etc., will tell us what they learned, and what it reveals about us
-Balaji Prasad from EDS explicates in-car location based services like
OnStar and NeverLost
-Open source geo tools hacker Tyler Mitchell tell us what apps and
services are available right now--free of charge

Microsoft, Google, and Yahoo! have joined Telcontar as conference
sponsors, another indication of increased activity and interest in the
location and mapping space. The conference's exhibit hall will showcase
state-of-the-art systems, tools, and services pouring into the location
arena.

Where 2.0 also features the Where Fair, a science fair-style event that
gives participants a first-hand look at a few of the intriguing
location-aware technologies before they go mainstream. Fair-goers can
discuss the ideas behind the demos with the creators, and learn how these
unconventional new technologies can be adapted into existing business
strategies. Where Fair projects are being drawn from research labs,
academia, and yet-to-be-discovered entrepreneurs.

Conference co-chair Nathan Torkington of O'Reilly Media, Inc. and co-chair
David Sonnen of iSpatial are building a conference program that allows
participants to quickly grasp both the current state of affairs and the
far-reaching effects and implications around these transformational
location-based technologies and services. Where 2.0 is a ripe opportunity
to meet the people behind the innovations and see projects that have the
potential to fundamentally transform how location information is viewed,
interpreted, and delivered.

The O'Reilly conference line-up also includes ETech, the O'Reilly Emerging
Technology Conference; the O'Reilly Open Source Convention; Web 2.0,
co-hosted by Tim O'Reilly and John Battelle, and co-produced with
MediaLive International; the O'Reilly European Open Source Convention; and
the MySQL Users Conference, co-presented with MySQL AB. O'Reilly
conferences bring together forward-thinking business and technology
leaders, shaping ideas and influencing industries around the globe. For
over 25 years, O'Reilly has facilitated the adoption of new and important
technologies by the enterprise, putting emerging technologies on the map.

Additional Resources:

For complete conference details, visit:
http://conferences.oreilly.com/where

Opinion:Apple's Decision to Use Intel Processors; What it Really Means

Going for Broke

Apple's Decision to Use Intel Processors Is Nothing Less Than an Attempt to Dethrone Microsoft. Really.


The crowd this week in San Francisco at Apple's World Wide Developers Conference seemed mildly excited by the prospect of its favorite computer company turning to Intel processors. The CEO of Adobe asked why it had taken Apple so long to make the switch? Analysts on Wall Street were generally positive, with a couple exceptions. WHAT THE HECK IS GOING ON HERE!? Are these people drunk on Flav-r-Ade? Yes. It is the legendary Steve Jobs Reality Distortion Field at work. And this time, what's behind the announcement is so baffling and staggering that it isn't surprising that nobody has yet figured it out until now.

Apple and Intel are merging.

Let's take a revisionist look at the Apple news, asking a few key questions. The company has on its web site a video of the speech, itself, which is well worth watching. It's among this week's links.

Question 1: What happened to the PowerPC's supposed performance advantage over Intel?

This is the Altivec Factor -- PowerPC's dedicated vector processor in the G4 and G5 chips that make them so fast at running applications like Adobe Photoshop and doing that vaunted H.264 video compression. Apple loved to pull Phil Schiller onstage to do side-by-side speed tests showing how much faster in real life the G4s and G5s were than their Pentium equivalents. Was that so much BS? Did Apple not really mean it? And why was the question totally ignored in this week's presentation?

Question 2: What happened to Apple's 64-bit operating system?

OS X 10.4 -- Tiger -- is a 64-bit OS, remember, yet Intel's 64-bit chips -- Xeon and Itanium -- are high buck items aimed at servers, not iMacs. So is Intel going to do a cheaper Itanium for Apple or is Apple going to pretend that 64-bit never existed? Yes to both is my guess, which explains why the word "Pentium" was hardly used in the Jobs presentation. Certainly, he never said WHICH Intel chip they'd be using, just mentioning an unnamed 3.6-Ghz development system -- a system which apparently doesn't benchmark very well, either (it's in the links).

So is 64-bit really nothing to Apple? And why did they make such a big deal about it in their earlier marketing?

Question 3: Where the heck is AMD?

If Apple is willing to embrace the Intel architecture because of its performance and low power consumption, then why not go with AMD, which equals Intel's power specs, EXCEEDS Intel's performance specs AND does so at a lower price point across the board? Apple and AMD makes far more sense than Apple and Intel any day.

Question 4: Why announce this chip swap a year before it will even begin for customers?

This is the biggest question of all, suggesting Steve Jobs has completely forgotten about Adam Osborne. For those who don't remember him, Osborne was the charismatic founder of Osborne Computer, makers of the world's first luggable computer, the Osborne 1. The company failed in spectacular fashion when Adam pre-announced his next model, the Osborne Executive, several months before it would actually ship. People who would have bought Osborne 1s decided to wait for the Executive, which cost only $200 more and was twice the computer. Osborne sales crashed and the company folded. So why would Steve Jobs -- who knew Adam Osborne and even shared a hot tub with him (Steve's longtime girlfriend back in the day worked as an engineer for Osborne) -- pre-announce this chip change that undercuts not only his present product line but most of the machines he'll be introducing in the next 12 to 18 months?

Is the guy really going to stand up at some future MacWorld and tout a new Mac as being the world's most advanced obsolete computer?

This announcement has to cost Apple billions in lost sales as customers inevitably decide to wait for Intel boxes.

Apple's stated reason for pre-announcing the shift by a year is to allow third-party developers that amount of time to port their apps to Intel. But this makes no sense. For one thing, Apple went out of its way to show how easy the port could be with its Mathematica demonstration, so why give it a year? And companies typically make such announcements to their partners in private under NDA and get away with it. There was no need to make this a public announcement despite News.com's scoop, which only happened because of the approaching Jobs speech. Apple could have kept it quiet if they had chosen to, with the result that not so many sales would have been lost.

This means that there must have been some overriding reason why Apple HAD to make this public announcement, why it was worth the loss of billions in sales.

Question 5: Is this all really about Digital Rights Management?

People "in the know" love this idea, that Hollywood moguls are forcing Apple to switch to Intel because Intel processors have built-in DRM features that will keep us from pirating music and movies. Yes, Intel processors have such features, based primarily on the idea of a CPU ID that we all hated when it was announced years ago so Intel just stopped talking about it. The CPU ID is still in there, of course, and could be used to tie certain content to the specific chip in your computer.

But there are two problems with this argument. First, Apple is already in the music and video distribution businesses without this feature, which wouldn't be available across the whole product line for another two years and wouldn't be available across 90 percent of the installed base for probably another six years. Second, though nobody has ever mentioned it, I'm fairly sure that the PowerPC, too, has an individual CPU ID. Every high end microprocessor does, just as every network device has its unique MAC address.

So while DRM is nice, it probably isn't a driving force in this decision.

Then what is the driving force?

Microsoft.

Here is my analysis based on not much more than pondering the five questions, above, and speaking with a few old friends in the business. I won't say there is no insider information involved, but darned little.

The obvious questions about performance and 64-bit computing come down to marketing. At first, I thought that Steve Jobs was somehow taking up the challenge of making users believe war was peace and hate was love simply to show that he could do it. Steve is such a powerful communicator and so able to deceive people that for just a moment, I thought maybe he was doing this as a pure tour du force -- just because he could.

Nah. Not even Steve Jobs would try that.

The vaunted Intel roadmap is nice, but no nicer than the AMD roadmap, and nothing that IBM couldn't have matched. If Apple was willing to consider a processor switch, moving to the Cell Processor would have made much more sense than going to Intel or AMD, so I simply have to conclude that technology has nothing at all to do with this decision. This is simply about business -- BIG business.

Another clue comes from HP, where a rumor is going around that HP selling iPods could turn into HP becoming an Apple hardware partner for personal computers, too.

Microsoft comes into this because Intel hates Microsoft. It hasn't always been that way, but in recent years Microsoft has abused its relationship with Intel and used AMD as a cudgel against Intel. Even worse, from Intel's standpoint Microsoft doesn't work hard enough to challenge its hardware. For Intel to keep growing, people have to replace their PCs more often and Microsoft's bloatware strategy just isn't making that happen, especially if they keep delaying Longhorn.

Enter Apple. This isn't a story about Intel gaining another three percent market share at the expense of IBM, it is about Intel taking back control of the desktop from Microsoft.

Intel is fed up with Microsoft. Microsoft has no innovation that drives what Intel must have, which is a use for more processing power. And when they did have one with the Xbox, they went elsewhere.

So Intel buys Apple and works with their OEMs to get products out in the market. The OEMs would love to be able to offer a higher margin product with better reliability than Microsoft. Intel/Apple enters the market just as Microsoft announces yet another delay in their next generation OS. By the way, the new Apple OS for the Intel Architecture has a compatibility mode with Windows (I'm just guessing on this one).

This scenario works well for everyone except Microsoft. If Intel was able to own the Mac OS and make it available to all the OEMs, it could break the back of Microsoft. And if they tuned the OS to take advantage of unique features that only Intel had, they would put AMD back in the box, too. Apple could return Intel to its traditional role of being where all the value was in the PC world. And Apple/Intel could easily extend this to the consumer electronics world. How much would it cost Intel to buy Apple? Not much. And if they paid in stock it would cost nothing at all since investors would drive shares through the roof on a huge swell of user enthusiasm.

That's the story as I see it unfolding. Steve Jobs finally beats Bill Gates. And with the sale of Apple to Intel, Steve accepts the position of CEO of the Pixar/Disney/Sony Media Company.

By Robert X. Cringely